PPSSPP Review. PPSSPP is an emulator for Sony?s first handheld console, the PSP (PlayStation Portable), that is capable of playing the majority games on your laptop or desktop computer, including the increase in resolution that this brings with it.
News
September 25, 2019: PPSSPP 1.9 is here!
PPSSPP 1.9.0 fixes more bugs and performance issues. 1.9.3 fixes a few additional bugs on Android primarily.
Rollout has started - if you're on Android you'll automatically be updated within a week.
A list of the major changes:
- Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
- Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
- Vertex range culling fixed on ARM Mali (#12227)
- Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
- Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
- Vulkan is the default again on Android versions newer than Pie
- Fix various homebrew store issues
- GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
- Audio sample rate conversion handling fixes (#12147)
- Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
- Multiple fixes for the UWP build (#12036, others)
- MP3 playback fixes (#12005)
- Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
- Audio glitches in Final Fantasy Tactics fixed (#9956)
- Camera display in Invizimals fixed (#12278, #8521)
- Added hotkeys for texture dump and replace (#11938)
- Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
- Fixes for video capture (#12069)
- Added a separate sound volume for alternative speed (#12124)
- Improved mouse control (Windows only) (#12173, #12176)
- Support for installing texture packs and ISOs from zips (#12175)
- Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
- Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
- Fix graphics on Amazon Fire TV Stick 4K
- Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
- Ported to the Nintendo Switch by m4xw! Builds available on m4xw's Patreon.
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A single-board computer (SBC) is a complete computer built on a single circuit board, with microprocessor(s), memory, input/output (I/O) and other features required of a functional computer. Single-board computers were made as demonstration or development systems, for educational systems, or for use as embedded computer controllers. Many types of home computers or portable computers integrate all their functions onto a single printed circuit board.
Unlike a desktop personal computer, single board computers often do not rely on expansion slots for peripheral functions or expansion. Single board computers have been built using a wide range of microprocessors. Simple designs, such as those built by computer hobbyists, often use static RAM and low-cost 8- or 16-bit processors. Other types, such as blade servers, would perform similar to a server computer, only in a more compact format.
A computer-on-module is a type of single-board computer made to plug into a carrier board, baseboard, or backplane for system expansion.[2][3]
History[edit]
The first true single-board computer (see the May 1976 issue of Radio-Electronics) called the 'dyna-micro' was based on the Intel C8080A, and also used Intel's first EPROM, the C1702A. The dyna-micro was re-branded by E&L Instruments of Derby, Connecticut, in 1976 as the 'MMD-1' (Mini-Micro Designer 1) and was made famous as the example microcomputer in the very popular 8080 'BugBook' series of the time. SBCs also figured heavily in the early history of home computers, for example in the Acorn Electron and the BBC Micro. Other typical early single board computers like the KIM-1 were often shipped without enclosure, which had to be added by the owner. Other examples are the Ferguson Big Board and the Nascom.
As the PC market became more prevalent, fewer SBCs were being used in computers. The main components were assembled on a motherboard, and peripheral components such as serial ports, disk drive controllers, and graphics processors were located on daughterboards. The recent availability of advanced chip sets providing most of the I/O features as embedded components allows motherboard manufacturers to offer motherboards with I/O traditionally provided by daughterboards. Most PC motherboards now offer on-board support for disk drives including IDE and SATA with RAID, graphics, Ethernet, and traditional I/O such as serial and parallel ports, USB, and keyboard/mouse support. Plug-in cards are now more commonly high performance graphics cards (really graphics co-processors), high-end RAID controllers, and specialized I/O cards such as data acquisition and DSP (Digital Signal Processor) boards.
Applications[edit]
Single board computers were made possible by increasing density of integrated circuits. A single-board configuration reduces a system's overall cost, by reducing the number of circuit boards required, and by eliminating connectors and bus driver circuits that would otherwise be used. By putting all the functions on one board, a smaller overall system can be obtained, for example, as in notebook computers. Connectors are a frequent source of reliability problems, so a single-board system eliminates these problems.[4]
Single board computers are now commonly defined across two distinct architectures: no slots and slot support.
Embedded SBCs are units providing all the required I/O with no provision for plug-in cards. Applications are typically gaming (slot machines, video poker), kiosk, and machine control automation. Embedded SBCs are much smaller than the ATX-type motherboard found in PCs, and provide an I/O mix more targeted to an industrial application, such as on-board digital and analog I/O, on-board bootable flash memory (eliminating the need for a disk drive), no video, etc.
The term 'Single Board Computer' now generally applies to an architecture where the single board computer is plugged into a backplane to provide for I/O cards. In the case of PC104, the bus is not a backplane in the traditional sense but is a series of pin connectors allowing I/O boards to be stacked.
Single board computers are most commonly used in industrial situations where they are used in rackmount format for process control or embedded within other devices to provide control and interfacing. They are used in deep-sea exploration on the ALICE deep sea probes and in outer space, on the Ariane and Pegasus rockets and Space Shuttle.[5] Because of the very high levels of integration, reduced component counts and reduced connector counts, SBCs are often smaller, lighter, more power efficient and more reliable than comparable multi-board computers.[6]
The primary advantage of an ATX motherboard as compared to an SBC is cost. Motherboards are manufactured by the millions for the consumer and office markets allowing tremendous economies of scale. Single-board computers are a market niche and are manufactured less often and at a higher cost. Motherboards and SBCs now offer similar levels of feature integration meaning that a motherboard failure in either standard will require equivalent replacement.
Single Board Computer For Ppsspp Windows 7
Types, standards[edit]
One common variety of single board computer uses standardized computer form factors intended for use in a backplane enclosure. Some of these types are CompactPCI, PXI, VMEbus, VXI, and PICMG. SBCs have been built around various internal processing structures including the Intel architecture, multiprocessing architectures, and lower power processing systems like RISC and SPARC. In the Intel PC world, the intelligence and interface/control circuitry is placed on a plug-in board that is then inserted into a passive (or active) backplane. The end result is similar to having a system built with a motherboard, except that the backplane determines the slot configuration. Backplanes are available with a mix of slots (ISA, PCI, PCIX, PCI-Express, etc.), usually totaling 20 or fewer, meaning it will fit in a 19' rackmount enclosure (17' wide chassis).
Some single-board computers have connectors which allow a stack of circuit boards, each containing expansion hardware, to be assembled without a traditional backplane. Examples of stacking SBC form factors include PC/104, PC/104-Plus, PCI-104, EPIC, and EBX; these systems are commonly available for use in embedded control systems.
Stack-type SBCs often have memory provided on plug-cards such as SIMMs and DIMMs. Hard drive circuit boards are also not counted for determining if a computer is an SBC or not for two reasons, firstly because the HDD is regarded as a single block storage unit, and secondly because the SBC may not require a hard drive at all as most can be booted from their network connections.
Form factors[edit]
- Embedded Compact Extended (ECX)
- 96Boards (CE, EE, EETV and IE)
See also[edit]
References[edit]
Wikimedia Commons has media related to Single-board computers. |
- ^'Foundation Strategy 2016–2018'(PDF). Raspberry Pi. Raspberry Pi Foundation. pp. 3–5. Retrieved 26 November 2016.
- ^'COM – Based SBCs: The Superior Architecture for Small Form Factor Embedded Systems'(PDF). Diamond Systems Corp. Retrieved 27 December 2016.
- ^'Implementing High Performance Embedded Computing Hardware'(PDF). Trenton Systems, Inc. September 1, 2016. pp. 13–15. Retrieved 26 November 2016.
- ^Winn Rosch, Hardware Bible Fifth Edition, Que , 1999 ISBN0-7897-1743-3 pp. 50-51
- ^'Single Board Computer Peripherals'. Newmicros. Retrieved July 7, 2017.
- ^'A UHF RFID Printed Circuit Board Solution'. Magicstrap. January 2012. p. 4. Retrieved 26 November 2016.